Hi john.
As regards castaways, I'm afraid I disagree, not that it isn't small, but
that it is complete.
Myself, I'd love! to see a full castaways Ii with similar mechanics, but on
a far larger scale, so that you could go from your small population of
survivers, right up to a full city, could trade, develope new technologies,
endure natural desasters or wars etc.
I have a friend who is a big stratogy fan, and plays extensively the indi
graphical game (and sadly not accessible), dwarf fortress. I could never
myself see the appeal of such games, since all the experience I had ever had
of them was abasially the stuff like ateraeon or 1000 ad, where you just set
some resources to producing then sit back and watch, (not that interesting),
but the reactive gameplay in swamp, the need to change priorities, considder
people, alter what your doing according to goals you want to accomplish,
rather than just set stuff up in an optimum way was something I found quite
new, particularly since ulike some of the military stratogy games like Sound
rts, in Castaways there was as much emphasis on the production and building
end, and taking care of your population, keeping them safe through sickness
desasters etc as there was of pure military attacks.
so, while I'm a huge castaways fan, i can see so many ways in which the game
could be expanded it's unbelievable, and I really do hope Aprone will work
on a more complete castaways in the future.
Beware the grue!
Dark.
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