On 8/31/06, Andreas Røsdal <[EMAIL PROTECTED]> wrote:
> Corey Burger wrote:
> > n 8/31/06, Andreas Røsdal <[EMAIL PROTECTED]> wrote:
> >
> >> There have been many good suggestions for new games in gnome games so
> >> far. One of the games that I like is glChess
> >> (http://glchess.sourceforge.net/). It depends upon OpenGl, using the
> >> GtkGLExt library. Note that glChess does not require hardware support to
> >> be playable with OpenGl, it can also be played with software as well.
> >>
> >> OpenGL is perfectly suited for game-development. I would imagine that
> >> OpenGl would add the extra graphic-appeal to gnome-games that some
> >> people have been missing, and that we possibly could see more games with
> >> OpenGl for GNOME in the future. Many Linux distributions already ship
> >> with several OpenGl games by default (eg. Neverball and Tux Racer).
> >>
> >> How do people feel about adding GtkGLExt as a library dependency on
> >> gnome-games, if glChess would be selected as a new game?
> >>
> >>  - Andreas
> >>
> >
> > I like the idea of OpenGL, but I have big concerns about thin clients
> > and other memory tight environments. Thus, I suggest that glChess have
> > a non-GL mode that is enabled by default, a standard 2D chess board.
> > Create a view menu which allows users to change to OpenGL mode on the
> > fly. Thus we can pimp the new stuff without pissing of our users (and
> > our large deployments, most of whom are on some sort of thin client)
> >
> Take a look at:  http://bobthegnome.blogspot.com/  The main developer,
> Robert, at least seems very interested in making this work, and has
> suggested a 2D / 3D solution.  :)
>
>  - Andreas

We should probably also try and draw this person in:
http://gnomefiles.org/app.php/pychess

As they are just starting on a python chess game in 2D.  After all,
one of the the goals is new developers.

His email is  [EMAIL PROTECTED]

Corey
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