The following should be treated as comments rather than arguments one way or another.
On Sun, 2006-09-03 at 14:58 +0300, Martin-Éric Racine wrote: > private libraries, sound files and icons. There is no simple way to get a > target built against the bare minimum libraries either. The two currently shipped card-games, aisleriot and blackjack, between them rely on every library or external package the whole of gnome-games relies on except Avahi. Breaking up the games does not reduce the library overhead. A lot of the size issues are not related to graphics. The translations take up a quarter of the uncompressed CVS source tree. A quarter of the aisleriot directory is help files. These examples both compress well and we're talking about a development directory, so its not apples to apples, but the point is still relevant. > > I don't think it's a good idea to create many separate packages for the > > various games. Debian did during with GNOME 1.x, but swapped to a monolithic bundle with GNOME 2.x. I have no idea why they changed. > I disagree. A monolithic 20Mb bundle is too much. That would be 20M on disk right? The download size should be 5-7 Mb for the source depending on compression format and how ruthless the maintainer has been recently. - Callum _______________________________________________ Games-list mailing list Games-list@gnome.org http://mail.gnome.org/mailman/listinfo/games-list