On Fri, May 6, 2011 at 09:02, Hans de Goede <hdego...@redhat.com> wrote:

> So on one hand we have this approach which looks good on paper, and
> on the other hand we've this approach which looks equally good on
> paper, and which is actually implemented already for a lot of
> games. Which to me makes it really easy to decided which approach
> to choose.

I still disagree about the relative security, but code wins, we agree on that :)


Richard
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