When I said "real" IP Addresses, I was referring to the fact
that hosts on the PRO network refer to hosts on the PSN by
the IP addresses that have been assigned to these hosts, rather
than referring to them by a NAT address.  The "real" address
may very well be a private (RFC1918) address.

In contrast, hosts on the PSN cannot directly address hosts
on the PRO network -- there must be a tunnel and filter to
allow hosts on the PSN to contact hosts on the PRO, just as
there must be a tunnel and filter to allow hosts on the EXT
to contact hosts on the PSN.

Mike Burden
Lynk Systems
http://www.lynk.com
(616)532-4985
[EMAIL PROTECTED]



> -----Original Message-----
> From: dcox [mailto:[EMAIL PROTECTED]]
> Sent: Thursday, August 23, 2001 12:58 PM
> To: 'Mike Burden'
> Subject: RE: Difference between PSN and Protected network
> 
> 
> 
> Mike,
> 
> My question to you is: Why use real IP addresses on a PSN. 
> Why not use alias
> addresses and NAT. Makes things a bit more secure.
> 
> Danny
> 
> -----Original Message-----
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED]]On Behalf Of
> Mike Burden
> Sent: Wednesday, August 22, 2001 8:43 PM
> To: 'Edward Ingram'; GNAT Box Users Group (E-mail)
> Subject: RE: Difference between PSN and Protected network
> 
> 
> --------------------- Attention -----------------------------
> A digest version of this list is now available.
> Send email to [EMAIL PROTECTED], with the following message:
> subscribe gb-users-digest your_email_address
> Then unsubscribe from this list.
> -------------------------------------------------------------
> GNAT Box User Forum http://www.gnatbox.com/cgi-bin/Ultimate.cgi
> Send postings to: [EMAIL PROTECTED]
> Access the list archives at: http://www.gnatbox.com/gb-users/
> -------------------------------------------------------------
> In addition to what David said, if you have NAT enabled
> (which is the default), then traffic from the PRO to
> the PSN will be NAT'd, but traffic from the PSN to the
> PRO will not.
> 
> In other words, hosts on the PRO can see the "real"
> addresses of hosts on the PSN, but hosts on the PSN
> cannot see the "real" addresses of hosts on the PRO,
> and cannot make connections to hosts on the PRO unless
> there is a tunnel.
> 
> Mike Burden
> Lynk Systems
> http://www.lynk.com
> (616)532-4985
> [EMAIL PROTECTED]
> 
> 
> 
> 
> -----Original Message-----
> From: David Abrams [mailto:[EMAIL PROTECTED]]
> Sent: Wednesday, August 22, 2001 5:15 PM
> To: 'Edward Ingram'; [EMAIL PROTECTED]
> Subject: RE: Difference between PSN and Protected network
> 
> 
> The default filters allow the Protected network access to the 
> PSN but not
> visa versa
> 
> i,e.
> 
> Protected -> PSN -> Public
> 
> but the reverse is blocked unless holes are opened with filters
> 
> David Abrams
> Thermo Galactic
> 395 Main Street
> Salem, NH 03079-2464 USA
> 
> Tel: 1-603-898-7600 x304
> Fax: 1-603-898-6228
> http://www.ThermoGalactic.com
> 
> Thermo Galactic is a Thermo Electron business
> 
> 
> -----Original Message-----
> From: Edward Ingram [mailto:[EMAIL PROTECTED]]
> Sent: Wednesday, August 22, 2001 4:02 PM
> To: [EMAIL PROTECTED]
> Subject: Difference between PSN and Protected network
> 
> 
> Is there actually a difference between the 2?  The manual 
> classifies them
> separately but the descriptions are similar.
> 
> Ed
> ----------------------------------------------
> To Unsubscribe: send mail to [EMAIL PROTECTED]
> with "unsubscribe gb-users your_email_address
> in the body of the message
> 

Reply via email to