http://gcc.gnu.org/bugzilla/show_bug.cgi?id=46703
Daniel Franke <dfranke at gcc dot gnu.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |WAITING Last reconfirmed| |2010.12.27 00:23:27 CC| |dfranke at gcc dot gnu.org Ever Confirmed|0 |1 --- Comment #2 from Daniel Franke <dfranke at gcc dot gnu.org> 2010-12-27 00:23:27 UTC --- (In reply to comment #1) > Maybe yet another of x86's extra floating point precision effects. > I suppose where valgrind needs to do its verifications, it interrupts the > program and saves/restores the registers (to memory), thus losing the extra > precision. Seconded. Simple test: does -ffloat-store change the output as well?