http://gcc.gnu.org/bugzilla/show_bug.cgi?id=46703

Daniel Franke <dfranke at gcc dot gnu.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |WAITING
   Last reconfirmed|                            |2010.12.27 00:23:27
                 CC|                            |dfranke at gcc dot gnu.org
     Ever Confirmed|0                           |1

--- Comment #2 from Daniel Franke <dfranke at gcc dot gnu.org> 2010-12-27 
00:23:27 UTC ---
(In reply to comment #1)
> Maybe yet another of x86's extra floating point precision effects.
> I suppose where valgrind needs to do its verifications, it interrupts the
> program and saves/restores the registers (to memory), thus losing the extra
> precision.

Seconded. Simple test: does -ffloat-store change the output as well?

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