http://gcc.gnu.org/bugzilla/show_bug.cgi?id=59802

--- Comment #5 from Richard Biener <rguenth at gcc dot gnu.org> ---
http://gcc.gnu.org/ml/gcc-patches/2014-01/msg00780.html

Even better would be to get rid of the explicit maximum set (just ignore
incoming edges with the maximum set, aka 'unvisited' edges during
bitmap_intersection_of_preds).  Basically follow what tree PRE does
for antic-in compute.  That would make using regular bitmaps possible
(if that is a win - at least computing the changed bit is free).  Also
queuing succs at the end of the worklist messes up iteration order for
everything but the first iteration.  PRE uses a sbitmap that records
whether a BB was changed.

Anyway, the above simple patch dramatically improves the numbers for this
testcase.

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