https://gcc.gnu.org/bugzilla/show_bug.cgi?id=105278
--- Comment #5 from Andrew Pinski <pinskia at gcc dot gnu.org> --- Note I think GCC's -Wfloat-equal is more reasonible than Clang's -Wliteral-range really. The reason is because even if something can be represented exactly in floating point (e.g. 3.0 or even 0.0), you could in theory still get a few precision mismatch due to FMA or some other slight differences in HW implementation.