https://gcc.gnu.org/bugzilla/show_bug.cgi?id=112840
uecker at gcc dot gnu.org changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |uecker at gcc dot gnu.org
--- Comment #2 from uecker at gcc dot gnu.org ---
I would go for a more generic feature where one can specify some invariant /
condition that needs be true when a member of a struct / union is accessed.
struct S {
enum T t;
union U {
int i [[gnu::guard(.t == I)]];
float f [[gnu::guard(.t == f)]];
} u;
};