https://gcc.gnu.org/bugzilla/show_bug.cgi?id=121926
--- Comment #3 from Cassio Neri <cassio.neri at gmail dot com> --- I see. I've sent the patch anyway but just ignore it. https://patchwork.sourceware.org/project/gcc/patch/[email protected]/ I came across this problem when benchmarking Tejú Jaguá against Ryu: I need a set of random floating-point values for all supported types (including std::floatXX_t). I don't care much if the distribution isn't uniform and I'll find a workaround. I can simply generate integers of an appropriate type and bitcast them to the floating-point type. This works for everything that is not IBM128 but, since you say that this isn't important, I'll not benchmarking this type. :-) Still, I'll add some long double tests (including IBM128 as well).
