https://gcc.gnu.org/bugzilla/show_bug.cgi?id=88602

--- Comment #8 from Alexander Monakov <amonakov at gcc dot gnu.org> ---
(In reply to Alexander Monakov from comment #7)
> (GLSL and OpenCL C do not have larger vectors, so size 3 is the only
> possible non-power-of-two size)


Correction: OpenCL has 8- and 16-element vectors, but 3 remains the only
non-power-of-two element count.

I see that this bug component is set to "middle-end", but as mentioned,
extended vectors are padded to a power-of-two size, so is there anything to be
done in the middle end? The most of the enabling work seems to be in language
front-ends (separately for C and C++ I presume).

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