https://gcc.gnu.org/bugzilla/show_bug.cgi?id=88602
--- Comment #8 from Alexander Monakov <amonakov at gcc dot gnu.org> --- (In reply to Alexander Monakov from comment #7) > (GLSL and OpenCL C do not have larger vectors, so size 3 is the only > possible non-power-of-two size) Correction: OpenCL has 8- and 16-element vectors, but 3 remains the only non-power-of-two element count. I see that this bug component is set to "middle-end", but as mentioned, extended vectors are padded to a power-of-two size, so is there anything to be done in the middle end? The most of the enabling work seems to be in language front-ends (separately for C and C++ I presume).
