https://gcc.gnu.org/bugzilla/show_bug.cgi?id=83464

Oleg Endo <olegendo at gcc dot gnu.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |RESOLVED
         Resolution|---                         |WORKSFORME

--- Comment #10 from Oleg Endo <olegendo at gcc dot gnu.org> ---
SH has been switched to LRA for GCC 17.
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=55212#c486


I've tried compiling this case again as follows and it compiles without errors.

sh-elf-g++ GraphicsContext3DQt.ii -c -O2 -ml -m4-single -fvisibility=hidden
-fvisibility-inlines-hidden -fstack-protector-strong -fno-exceptions
-fno-strict-aliasing -fno-rtti -std=c++11 -fPIC -std=gnu++11

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