https://gcc.gnu.org/bugzilla/show_bug.cgi?id=83464
Oleg Endo <olegendo at gcc dot gnu.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution|--- |WORKSFORME
--- Comment #10 from Oleg Endo <olegendo at gcc dot gnu.org> ---
SH has been switched to LRA for GCC 17.
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=55212#c486
I've tried compiling this case again as follows and it compiles without errors.
sh-elf-g++ GraphicsContext3DQt.ii -c -O2 -ml -m4-single -fvisibility=hidden
-fvisibility-inlines-hidden -fstack-protector-strong -fno-exceptions
-fno-strict-aliasing -fno-rtti -std=c++11 -fPIC -std=gnu++11