On 15/05/18 14:24, Wilco Dijkstra wrote:
> 
> ping
> 
> 

I see nothing about you addressing James' comment from 17th November...


> 
> 
> From: Wilco Dijkstra
> Sent: 17 November 2017 15:21
> To: GCC Patches
> Cc: nd
> Subject: [PATCH][AArch64] Set SLOW_BYTE_ACCESS
>   
> 
> Contrary to all documentation, SLOW_BYTE_ACCESS simply means accessing
> bitfields by their declared type, which results in better codegeneration on 
> practically
> any target.
> 
> I'm thinking we should completely remove all trace of SLOW_BYTE_ACCESS
> from GCC as it's confusing and useless.
> 
> OK for commit until we get rid of it?
> 
> ChangeLog:
> 2017-11-17  Wilco Dijkstra  <wdijk...@arm.com>
> 
>     gcc/
>         * config/aarch64/aarch64.h (SLOW_BYTE_ACCESS): Set to 1.
> --
> diff --git a/gcc/config/aarch64/aarch64.h b/gcc/config/aarch64/aarch64.h
> index 
> 056110afb228fb919e837c04aa5e5552a4868ec3..d8f4d129a02fb89eb00d256aba8c4764d6026078
>  100644
> --- a/gcc/config/aarch64/aarch64.h
> +++ b/gcc/config/aarch64/aarch64.h
> @@ -769,14 +769,9 @@ typedef struct
>     if given data not on the nominal alignment.  */
>  #define STRICT_ALIGNMENT                TARGET_STRICT_ALIGN
>  
> -/* Define this macro to be non-zero if accessing less than a word of
> -   memory is no faster than accessing a word of memory, i.e., if such
> -   accesses require more than one instruction or if there is no
> -   difference in cost.
> -   Although there's no difference in instruction count or cycles,
> -   in AArch64 we don't want to expand to a sub-word to a 64-bit access
> -   if we don't have to, for power-saving reasons.  */
> -#define SLOW_BYTE_ACCESS               0
> +/* Contrary to all documentation, this enables wide bitfield accesses,
> +   which results in better code when accessing multiple bitfields.  */
> +#define SLOW_BYTE_ACCESS               1
>  
>  #define NO_FUNCTION_CSE 1
> 
>     
> 

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