With your cleanups, the main raison d'etre for my patch goes away, but
here is the promised removal of ignore_equivs_equal_p.
I think the == operator is a bit confusing, and equality intent should
be clearly specified. I am providing the following for the derived
class (with no hidden default arguments):
bool equal_p (const value_range &, bool ignore_equivs) const;
and providing the following for the base class:
bool equal_p (const value_range_base &) const;
I am also removing access to both the == and the != operators. It
should now be clear from the code whether the equivalence bitmap is
being taken into account or not.
What do you think?
Aldy