Hi. The patch is about decrease of verification limit. I collected following statistics:
godot WPA: hash-table-verification-limit=0: 66s hash-table-verification-limit=10: 69s hash-table-verification-limit=100: 94s make all runtime libraries in GCC for --disable-bootstrap --disable-libsanitizer --disable-multilib =0: 127s (17m30s user time) =10: 130s (18m17s user time) =100: 150s (20m37s user time) That's why I'm suggesting default equal to 10. Moreover as items are rehashed during a hash table growth we always compare different items. Ready for trunk? Thanks, Martin gcc/ChangeLog: 2019-06-19 Martin Liska <mli...@suse.cz> * params.def (PARAM_HASH_TABLE_VERIFICATION_LIMIT): Decrease to 10. --- gcc/params.def | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/gcc/params.def b/gcc/params.def index 0db60951413..4567c17ba60 100644 --- a/gcc/params.def +++ b/gcc/params.def @@ -1435,7 +1435,7 @@ DEFPARAM(PARAM_HASH_TABLE_VERIFICATION_LIMIT, "hash-table-verification-limit", "The number of elements for which hash table verification is done for " "each searched element.", - 100, 0, 0) + 10, 0, 0) /*