On 22/10/2020 09:45, Christophe Lyon via Gcc-patches wrote: > On Wed, 21 Oct 2020 at 19:36, Richard Earnshaw > <richard.earns...@foss.arm.com> wrote: >> >> On 21/10/2020 17:11, Christophe Lyon via Gcc-patches wrote: >>> On Wed, 21 Oct 2020 at 18:07, Richard Earnshaw >>> <richard.earns...@foss.arm.com> wrote: >>>> >>>> On 21/10/2020 16:49, Christophe Lyon via Gcc-patches wrote: >>>>> On Tue, 20 Oct 2020 at 13:25, Richard Earnshaw >>>>> <richard.earns...@foss.arm.com> wrote: >>>>>> >>>>>> On 20/10/2020 12:22, Richard Earnshaw wrote: >>>>>>> On 19/10/2020 17:32, Christophe Lyon via Gcc-patches wrote: >>>>>>>> On Mon, 19 Oct 2020 at 16:39, Richard Earnshaw >>>>>>>> <richard.earns...@foss.arm.com> wrote: >>>>>>>>> >>>>>>>>> On 12/10/2020 08:59, Christophe Lyon via Gcc-patches wrote: >>>>>>>>>> On Thu, 8 Oct 2020 at 11:58, Richard Earnshaw >>>>>>>>>> <richard.earns...@foss.arm.com> wrote: >>>>>>>>>>> >>>>>>>>>>> On 08/10/2020 10:07, Christophe Lyon via Gcc-patches wrote: >>>>>>>>>>>> On Tue, 6 Oct 2020 at 18:02, Richard Earnshaw >>>>>>>>>>>> <richard.earns...@foss.arm.com> wrote: >>>>>>>>>>>>> >>>>>>>>>>>>> On 29/09/2020 20:50, Christophe Lyon via Gcc-patches wrote: >>>>>>>>>>>>>> When mi_delta is > 255 and -mpure-code is used, we cannot load >>>>>>>>>>>>>> delta >>>>>>>>>>>>>> from code memory (like we do without -mpure-code). >>>>>>>>>>>>>> >>>>>>>>>>>>>> This patch builds the value of mi_delta into r3 with a series of >>>>>>>>>>>>>> movs/adds/lsls. >>>>>>>>>>>>>> >>>>>>>>>>>>>> We also do some cleanup by not emitting the function address and >>>>>>>>>>>>>> delta >>>>>>>>>>>>>> via .word directives at the end of the thunk since we don't use >>>>>>>>>>>>>> them >>>>>>>>>>>>>> with -mpure-code. >>>>>>>>>>>>>> >>>>>>>>>>>>>> No need for new testcases, this bug was already identified by >>>>>>>>>>>>>> eg. pr46287-3.C >>>>>>>>>>>>>> >>>>>>>>>>>>>> 2020-09-29 Christophe Lyon <christophe.l...@linaro.org> >>>>>>>>>>>>>> >>>>>>>>>>>>>> gcc/ >>>>>>>>>>>>>> * config/arm/arm.c (arm_thumb1_mi_thunk): Build mi_delta >>>>>>>>>>>>>> in r3 and >>>>>>>>>>>>>> do not emit function address and delta when -mpure-code is >>>>>>>>>>>>>> used. >>>>>>>>>>>>> >>>>>>>>>>>> Hi Richard, >>>>>>>>>>>> >>>>>>>>>>>> Thanks for your comments. >>>>>>>>>>>> >>>>>>>>>>>>> There are some optimizations you can make to this code. >>>>>>>>>>>>> >>>>>>>>>>>>> Firstly, for values between 256 and 510 (inclusive), it would be >>>>>>>>>>>>> better >>>>>>>>>>>>> to just expand a mov of 255 followed by an add. >>>>>>>>>>>> I now see the splitted for the "Pe" constraint which I hadn't >>>>>>>>>>>> noticed >>>>>>>>>>>> before, so I can write something similar indeed. >>>>>>>>>>>> >>>>>>>>>>>> However, I'm note quite sure to understand the benefit in the split >>>>>>>>>>>> when -mpure-code is NOT used. >>>>>>>>>>>> Consider: >>>>>>>>>>>> int f3_1 (void) { return 510; } >>>>>>>>>>>> int f3_2 (void) { return 511; } >>>>>>>>>>>> Compile with -O2 -mcpu=cortex-m0: >>>>>>>>>>>> f3_1: >>>>>>>>>>>> movs r0, #255 >>>>>>>>>>>> lsls r0, r0, #1 >>>>>>>>>>>> bx lr >>>>>>>>>>>> f3_2: >>>>>>>>>>>> ldr r0, .L4 >>>>>>>>>>>> bx lr >>>>>>>>>>>> >>>>>>>>>>>> The splitter makes the code bigger, does it "compensate" for this >>>>>>>>>>>> by >>>>>>>>>>>> not having to load the constant? >>>>>>>>>>>> Actually the constant uses 4 more bytes, which should be taken into >>>>>>>>>>>> account when comparing code size, >>>>>>>>>>> >>>>>>>>>>> Yes, the size of the literal pool entry needs to be taken into >>>>>>>>>>> account. >>>>>>>>>>> It might happen that the entry could be shared with another use of >>>>>>>>>>> that >>>>>>>>>>> literal, but in general that's rare. >>>>>>>>>>> >>>>>>>>>>>> so f3_1 uses 6 bytes, and f3_2 uses 8, so as you say below three >>>>>>>>>>>> thumb1 instructions would be equivalent in size compared to loading >>>>>>>>>>>> from the literal pool. Should the 256-510 range be extended? >>>>>>>>>>> >>>>>>>>>>> It's a bit borderline at three instructions when literal pools are >>>>>>>>>>> not >>>>>>>>>>> expensive to use, but in thumb1 literal pools tend to be quite >>>>>>>>>>> small due >>>>>>>>>>> to the limited pc offsets we can use. I think on balance we >>>>>>>>>>> probably >>>>>>>>>>> want to use the instruction sequence unless optimizing for size. >>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>>> This is also true for >>>>>>>>>>>>> the literal pools alternative as well, so should be handled >>>>>>>>>>>>> before all >>>>>>>>>>>>> this. >>>>>>>>>>>> I am not sure what you mean: with -mpure-code, the above sample is >>>>>>>>>>>> compiled as: >>>>>>>>>>>> f3_1: >>>>>>>>>>>> movs r0, #255 >>>>>>>>>>>> lsls r0, r0, #1 >>>>>>>>>>>> bx lr >>>>>>>>>>>> f3_2: >>>>>>>>>>>> movs r0, #1 >>>>>>>>>>>> lsls r0, r0, #8 >>>>>>>>>>>> adds r0, r0, #255 >>>>>>>>>>>> bx lr >>>>>>>>>>>> >>>>>>>>>>>> so the "return 510" case is already handled as without -mpure-code. >>>>>>>>>>> >>>>>>>>>>> I was thinking specifically of the thunk sequence where you seem to >>>>>>>>>>> be >>>>>>>>>>> emitting instructions directly rather than generating RTL. The >>>>>>>>>>> examples >>>>>>>>>>> you show here are not thunks. >>>>>>>>>>> >>>>>>>>>> OK thanks for the clarification. >>>>>>>>>> >>>>>>>>>> Here is an updated version, split into 3 patches to hopefully make >>>>>>>>>> review easier. >>>>>>>>>> They apply on top of my other mpure-code patches for PR96967 and >>>>>>>>>> PR96770: >>>>>>>>>> https://gcc.gnu.org/pipermail/gcc-patches/2020-September/554956.html >>>>>>>>>> https://gcc.gnu.org/pipermail/gcc-patches/2020-September/554957.html >>>>>>>>>> >>>>>>>>>> I kept it this way to make incremental changes easier to understand. >>>>>>>>>> >>>>>>>>>> Patch 1: With the hope to avoid confusion and make maintenance >>>>>>>>>> easier, >>>>>>>>>> I have updated thumb1_gen_const_int() so that it can generate either >>>>>>>>>> RTL or >>>>>>>>>> asm. This way, all the code used to build thumb-1 constants is in the >>>>>>>>>> same place, >>>>>>>>>> in case we need to improve/fix it later. We now generate shorter >>>>>>>>>> sequences in >>>>>>>>>> several cases matching your comments. >>>>>>>>>> >>>>>>>>>> Patch 2: Removes the equivalent loop from thumb1_movsi_insn pattern >>>>>>>>>> and >>>>>>>>>> calls thumb1_gen_const_int. >>>>>>>>>> >>>>>>>>>> Patch 3: Update of the original patch in this thread, now calls >>>>>>>>>> thumb1_gen_const_int. >>>>>>>>> >>>>>>>>> Yuk! Those changes to thumb1_gen_const_int are horrible. >>>>>>>>> >>>>>>>>> I think we should be able to leverage the fact that the compiler can >>>>>>>>> use >>>>>>>>> C++ now to do much better than that, for example by making that >>>>>>>>> function >>>>>>>>> a template. For example (and this is just a sketch): >>>>>>>>> >>>>>>>> >>>>>>>> Indeed! I didn't think about it since there is no other use of >>>>>>>> templates in arm.c yet. >>>>>>>> I'll send an update soon. >>>>>>>> >>>>>>>> Other than that, does the approach look OK to you? >>>>>>>> >>>>>>> >>>>>>> Yes, I think this is heading in the right direction. Bringing the two >>>>>>> immediate generating operations into a single function can only be a >>>>>>> good thing. >>>>>>> >>>>>>> Looking again at your example constant sequences, I see: >>>>>>> >>>>>>> 0x1000010: >>>>>>> movs r3, #16 >>>>>>> lsls r3, #16 >>>>>>> adds r3, #1 >>>>>>> lsls r3, #4 >>>>>>> 0x1000011: >>>>>>> movs r3, #1 >>>>>>> lsls r3, #24 >>>>>>> adds r3, #17 >>>>>>> >>>>>>> The first of these looks odd, given the second sequence. Why doesn't >>>>>>> the first expand to >>>>>>> >>>>>>> 0x1000010: >>>>>>> movs r3, #16 >>>>>>> lsls r3, #16 >>>>>>> adds r3, #16 >>>>>>> >>>>>> Err, I mean to: >>>>>> >>>>>> >>>>>> 0x1000010: >>>>>> movs r3, #1 >>>>>> lsls r3, #24 >>>>>> adds r3, #16 >>>>>> >>>>>> ? >>>>> >>>>> Because I first try to right-shift the constant, hoping to reduce its >>>>> range and need less instructions to build the higher part, then >>>>> left-shift back. >>>>> >>>>> In this particular case, we'd need to realize that there are many >>>>> zeros "inside" the constant. >>>>> >>>>> If I remove the part that tries to reduce the range, I do get that >>>>> sequence, but for 764 I now generate >>>>> movs r3, #2 >>>>> lsls r3, #8 >>>>> adds r3, #252 >>>>> instead of >>>>> movs r3, #191 >>>>> lsls r3, #2 >>>>> >>>>> A possibility would be to try both approaches and keep the shortest one. >>>> >>>> Lets leave that for now, it's not important to fixing the main issue; >>>> but we should remember we need to come back to it at some point. >>>> >>> Thanks, that's what I was thinking too. >>> >>>> There are other tricks as well, such as >>>> >>>> 0xffffff >>>> >>>> can be done as >>>> >>>> 0x1000000 - 1 >>>> >>>> and >>>> >>>> 0xfffffd >>>> >>>> as >>>> >>>> 0x1000000 - 3 >>>> >>>> but these can wait as well. >>>> >>> >>> Didn't we already need to handle such tricks? I'm surprised this >>> wasn't needed earlier. >>> >> >> I don't think we ever worried about them. Most of them need at least 3 >> instructions so aren't a code size saving over using a literal pool entry. >> > OK, this will also help when using -mslow-flash-data. > > Here are updated patches, now using a template as you suggested.
Looking better, but when I try to apply this to my local tree patch 2 fails (I'm not exactly sure why, what was your baseline for these patches?) -- that patch looks suspicious anyway, you're replacing code that prints out assembly with code that generates RTL. Could you also rename t1_print and t1_rtl to thumb1_const_print and thumb1_const_rtl. I think the names as they stand are likely to be too generic. R. > > Thanks, > > Christophe > >> R. >> >>> >>>> >>>> R. >>>> >>>>> >>>>> >>>>>>> >>>>>>> R. >>>>>>> >>>>>>>> Thanks, >>>>>>>> >>>>>>>> Christophe >>>>>>>> >>>>>>>>> class t1_rtl >>>>>>>>> { >>>>>>>>> public: >>>>>>>>> void ashift(int a) { gen_rtx_ASHIFT(a); } >>>>>>>>> void rshift(int b) { gen_rtx_SHIFTRT(b); } >>>>>>>>> }; >>>>>>>>> >>>>>>>>> class t1_print >>>>>>>>> { >>>>>>>>> public: >>>>>>>>> t1_print (FILE *f) : t_file(f) {} >>>>>>>>> void ashift (int a) { fprintf (t_file, "a shift %d\n", a); } >>>>>>>>> void rshift (int b) { fprintf (t_file, "r shift %d\n", b); } >>>>>>>>> private: >>>>>>>>> FILE *t_file; >>>>>>>>> }; >>>>>>>>> >>>>>>>>> template <class T> >>>>>>>>> void thumb1_gen_const_int(T t, int f) >>>>>>>>> { >>>>>>>>> // Expansion of thumb1_gen_const_int ... >>>>>>>>> t.ashift(f); >>>>>>>>> } >>>>>>>>> >>>>>>>>> // Usage... >>>>>>>>> void f1() >>>>>>>>> { >>>>>>>>> // Use the RTL expander >>>>>>>>> t1_rtl g; >>>>>>>>> thumb1_gen_const_int (g, 3); >>>>>>>>> } >>>>>>>>> >>>>>>>>> void f2() >>>>>>>>> { >>>>>>>>> // Use the printf expander writing to stdout >>>>>>>>> t1_print g(stdout); >>>>>>>>> thumb1_gen_const_int (g, 3); >>>>>>>>> } >>>>>>>>> >>>>>>>>> With this you can write thumb1_gen_const_int without having to worry >>>>>>>>> about which expander is being used in each instance and the template >>>>>>>>> expansion will use the right version. >>>>>>>>> >>>>>>>>> R. >>>>>>>>> >>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>>> I also suspect (but haven't check) that the base adjustment will >>>>>>>>>>>>> most commonly be a multiple of the machine word size (ie 4). If >>>>>>>>>>>>> that is >>>>>>>>>>>>> the case then you could generate n/4 and then shift it left by 2 >>>>>>>>>>>>> for an >>>>>>>>>>>>> even greater range of literals. >>>>>>>>>>>> I can see there is provision for this in the !TARGET_THUMB1_ONLY >>>>>>>>>>>> case, >>>>>>>>>>>> I'll update my patch. >>>>>>>>>>>> >>>>>>>>>>>>> More generally, any sequence of up to >>>>>>>>>>>>> three thumb1 instructions will be no larger, and probably as fast >>>>>>>>>>>>> as the >>>>>>>>>>>>> existing literal pool fall back. >>>>>>>>>>>>> >>>>>>>>>>>>> Secondly, if the value is, for example, 65536 (0x10000), your >>>>>>>>>>>>> code will >>>>>>>>>>>>> emit a mov followed by two shift-by-8 instructions; the two >>>>>>>>>>>>> shifts could >>>>>>>>>>>>> be merged into a single shift-by-16. >>>>>>>>>>>> >>>>>>>>>>>> Right, I'll try to make use of thumb_shiftable_const. >>>>>>>>>>>> >>>>>>>>>>>>> Finally, I'd really like to see some executable tests for this, >>>>>>>>>>>>> if at >>>>>>>>>>>>> all possible. >>>>>>>>>>>> I mentioned pr46287-3.C, but that's not the only existing testcase >>>>>>>>>>>> that showed the problem. There are also: >>>>>>>>>>>> g++.dg/opt/thunk1.C >>>>>>>>>>>> g++.dg/ipa/pr46984.C >>>>>>>>>>>> g++.dg/torture/pr46287.C >>>>>>>>>>>> g++.dg/torture/pr45699.C >>>>>>>>>>>> >>>>>>>>>>>> Do you want that I copy one of these in the arm subdir and add >>>>>>>>>>>> -mpure-code in dg-options? >>>>>>>>>>> >>>>>>>>>>> On reflection, probably not - that just makes things more >>>>>>>>>>> complicated >>>>>>>>>>> with all the dg-options mess (I'm worried about interactions with >>>>>>>>>>> other >>>>>>>>>>> sets of options on the command line and the fall-out from that). If >>>>>>>>>>> someone cares about pure-code they should be doing full testsuite >>>>>>>>>>> runs >>>>>>>>>>> with it enabled and that should be sufficient. >>>>>>>>>> >>>>>>>>>> Yes, that's what I am doing manually, it's a bit tricky, and I use a >>>>>>>>>> modified simulator. >>>>>>>>>> >>>>>>>>>> Thanks, >>>>>>>>>> >>>>>>>>>> Christophe >>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> R. >>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>>> Thanks, >>>>>>>>>>>> >>>>>>>>>>>> Christophe >>>>>>>>>>>> >>>>>>>>>>>>> R. >>>>>>>>>>>>> >>>>>>>>>>>>>> >>>>>>>>>>>>>> k# (use "git pull" to merge the remote branch into yours) >>>>>>>>>>>>>> --- >>>>>>>>>>>>>> gcc/config/arm/arm.c | 91 >>>>>>>>>>>>>> +++++++++++++++++++++++++++++++++++++--------------- >>>>>>>>>>>>>> 1 file changed, 66 insertions(+), 25 deletions(-) >>>>>>>>>>>>>> >>>>>>>>>>>>>> diff --git a/gcc/config/arm/arm.c b/gcc/config/arm/arm.c >>>>>>>>>>>>>> index ceeb91f..62abeb5 100644 >>>>>>>>>>>>>> --- a/gcc/config/arm/arm.c >>>>>>>>>>>>>> +++ b/gcc/config/arm/arm.c >>>>>>>>>>>>>> @@ -28342,9 +28342,43 @@ arm_thumb1_mi_thunk (FILE *file, tree, >>>>>>>>>>>>>> HOST_WIDE_INT delta, >>>>>>>>>>>>>> { >>>>>>>>>>>>>> if (mi_delta > 255) >>>>>>>>>>>>>> { >>>>>>>>>>>>>> - fputs ("\tldr\tr3, ", file); >>>>>>>>>>>>>> - assemble_name (file, label); >>>>>>>>>>>>>> - fputs ("+4\n", file); >>>>>>>>>>>>>> + /* With -mpure-code, we cannot load delta from the >>>>>>>>>>>>>> constant >>>>>>>>>>>>>> + pool: we build it explicitly. */ >>>>>>>>>>>>>> + if (target_pure_code) >>>>>>>>>>>>>> + { >>>>>>>>>>>>>> + bool mov_done_p = false; >>>>>>>>>>>>>> + int i; >>>>>>>>>>>>>> + >>>>>>>>>>>>>> + /* Emit upper 3 bytes if needed. */ >>>>>>>>>>>>>> + for (i = 0; i < 3; i++) >>>>>>>>>>>>>> + { >>>>>>>>>>>>>> + int byte = (mi_delta >> (8 * (3 - i))) & 0xff; >>>>>>>>>>>>>> + >>>>>>>>>>>>>> + if (byte) >>>>>>>>>>>>>> + { >>>>>>>>>>>>>> + if (mov_done_p) >>>>>>>>>>>>>> + asm_fprintf (file, "\tadds\tr3, #%d\n", >>>>>>>>>>>>>> byte); >>>>>>>>>>>>>> + else >>>>>>>>>>>>>> + asm_fprintf (file, "\tmovs\tr3, #%d\n", >>>>>>>>>>>>>> byte); >>>>>>>>>>>>>> + mov_done_p = true; >>>>>>>>>>>>>> + } >>>>>>>>>>>>>> + >>>>>>>>>>>>>> + if (mov_done_p) >>>>>>>>>>>>>> + asm_fprintf (file, "\tlsls\tr3, #8\n"); >>>>>>>>>>>>>> + } >>>>>>>>>>>>>> + >>>>>>>>>>>>>> + /* Emit lower byte if needed. */ >>>>>>>>>>>>>> + if (!mov_done_p) >>>>>>>>>>>>>> + asm_fprintf (file, "\tmovs\tr3, #%d\n", mi_delta & >>>>>>>>>>>>>> 0xff); >>>>>>>>>>>>>> + else if (mi_delta & 0xff) >>>>>>>>>>>>>> + asm_fprintf (file, "\tadds\tr3, #%d\n", mi_delta & >>>>>>>>>>>>>> 0xff); >>>>>>>>>>>>>> + } >>>>>>>>>>>>>> + else >>>>>>>>>>>>>> + { >>>>>>>>>>>>>> + fputs ("\tldr\tr3, ", file); >>>>>>>>>>>>>> + assemble_name (file, label); >>>>>>>>>>>>>> + fputs ("+4\n", file); >>>>>>>>>>>>>> + } >>>>>>>>>>>>>> asm_fprintf (file, "\t%ss\t%r, %r, r3\n", >>>>>>>>>>>>>> mi_op, this_regno, this_regno); >>>>>>>>>>>>>> } >>>>>>>>>>>>>> @@ -28380,30 +28414,37 @@ arm_thumb1_mi_thunk (FILE *file, tree, >>>>>>>>>>>>>> HOST_WIDE_INT delta, >>>>>>>>>>>>>> fputs ("\tpop\t{r3}\n", file); >>>>>>>>>>>>>> >>>>>>>>>>>>>> fprintf (file, "\tbx\tr12\n"); >>>>>>>>>>>>>> - ASM_OUTPUT_ALIGN (file, 2); >>>>>>>>>>>>>> - assemble_name (file, label); >>>>>>>>>>>>>> - fputs (":\n", file); >>>>>>>>>>>>>> - if (flag_pic) >>>>>>>>>>>>>> + >>>>>>>>>>>>>> + /* With -mpure-code, we don't need to emit literals for >>>>>>>>>>>>>> the >>>>>>>>>>>>>> + function address and delta since we emitted code to build >>>>>>>>>>>>>> + them. */ >>>>>>>>>>>>>> + if (!target_pure_code) >>>>>>>>>>>>>> { >>>>>>>>>>>>>> - /* Output ".word .LTHUNKn-[3,7]-.LTHUNKPCn". */ >>>>>>>>>>>>>> - rtx tem = XEXP (DECL_RTL (function), 0); >>>>>>>>>>>>>> - /* For TARGET_THUMB1_ONLY the thunk is in Thumb mode, so >>>>>>>>>>>>>> the PC >>>>>>>>>>>>>> - pipeline offset is four rather than eight. Adjust >>>>>>>>>>>>>> the offset >>>>>>>>>>>>>> - accordingly. */ >>>>>>>>>>>>>> - tem = plus_constant (GET_MODE (tem), tem, >>>>>>>>>>>>>> - TARGET_THUMB1_ONLY ? -3 : -7); >>>>>>>>>>>>>> - tem = gen_rtx_MINUS (GET_MODE (tem), >>>>>>>>>>>>>> - tem, >>>>>>>>>>>>>> - gen_rtx_SYMBOL_REF (Pmode, >>>>>>>>>>>>>> - ggc_strdup >>>>>>>>>>>>>> (labelpc))); >>>>>>>>>>>>>> - assemble_integer (tem, 4, BITS_PER_WORD, 1); >>>>>>>>>>>>>> - } >>>>>>>>>>>>>> - else >>>>>>>>>>>>>> - /* Output ".word .LTHUNKn". */ >>>>>>>>>>>>>> - assemble_integer (XEXP (DECL_RTL (function), 0), 4, >>>>>>>>>>>>>> BITS_PER_WORD, 1); >>>>>>>>>>>>>> + ASM_OUTPUT_ALIGN (file, 2); >>>>>>>>>>>>>> + assemble_name (file, label); >>>>>>>>>>>>>> + fputs (":\n", file); >>>>>>>>>>>>>> + if (flag_pic) >>>>>>>>>>>>>> + { >>>>>>>>>>>>>> + /* Output ".word .LTHUNKn-[3,7]-.LTHUNKPCn". */ >>>>>>>>>>>>>> + rtx tem = XEXP (DECL_RTL (function), 0); >>>>>>>>>>>>>> + /* For TARGET_THUMB1_ONLY the thunk is in Thumb >>>>>>>>>>>>>> mode, so the PC >>>>>>>>>>>>>> + pipeline offset is four rather than eight. >>>>>>>>>>>>>> Adjust the offset >>>>>>>>>>>>>> + accordingly. */ >>>>>>>>>>>>>> + tem = plus_constant (GET_MODE (tem), tem, >>>>>>>>>>>>>> + TARGET_THUMB1_ONLY ? -3 : -7); >>>>>>>>>>>>>> + tem = gen_rtx_MINUS (GET_MODE (tem), >>>>>>>>>>>>>> + tem, >>>>>>>>>>>>>> + gen_rtx_SYMBOL_REF (Pmode, >>>>>>>>>>>>>> + ggc_strdup >>>>>>>>>>>>>> (labelpc))); >>>>>>>>>>>>>> + assemble_integer (tem, 4, BITS_PER_WORD, 1); >>>>>>>>>>>>>> + } >>>>>>>>>>>>>> + else >>>>>>>>>>>>>> + /* Output ".word .LTHUNKn". */ >>>>>>>>>>>>>> + assemble_integer (XEXP (DECL_RTL (function), 0), 4, >>>>>>>>>>>>>> BITS_PER_WORD, 1); >>>>>>>>>>>>>> >>>>>>>>>>>>>> - if (TARGET_THUMB1_ONLY && mi_delta > 255) >>>>>>>>>>>>>> - assemble_integer (GEN_INT(mi_delta), 4, BITS_PER_WORD, 1); >>>>>>>>>>>>>> + if (TARGET_THUMB1_ONLY && mi_delta > 255) >>>>>>>>>>>>>> + assemble_integer (GEN_INT(mi_delta), 4, BITS_PER_WORD, >>>>>>>>>>>>>> 1); >>>>>>>>>>>>>> + } >>>>>>>>>>>>>> } >>>>>>>>>>>>>> else >>>>>>>>>>>>>> { >>>>>>>>>>>>>> >>>>>>>>>>>>> >>>>>>>>>>> >>>>>>>>> >>>>>>> >>>>>> >>>> >>