On 8/14/2026 12:39 AM, Richard Biener wrote:
On Thu, 13 Aug 2026, Jeffrey Law wrote:


On 8/13/2026 1:36 AM, Artemiy Volkov wrote:
This patch adds a simplification rule for expressions of the form
((X >> C1) & C2) << C3, which extract some bits from X at position C1,
perform an "and" with a mask which is normally just 2^N - 1, then shift
the result left by C3.  The transformation is limited to cases where X
is unsigned, has its precision equal to its width and where C1 and C3
are smaller than the precision of X (the last condition could probably
be just assumed but I wasn't sure so decided to play it safe).

When all of the above conditions hold, the expression is folded into
either: (a) (X >> (C1 - C3)) & (C2 << C3) when C1 >= C3, or (b)
(X << (C3 - C1)) & (C2 << C3) when C1 < C3.  Additional care is required
to preserve the leading zeros formed by the X >> C1 operation in the
original expression; to handle this, we clear the leading bits of the
mask operand as a preliminary step.

The corner case where C1 is one less the precision of X is handled
elsewhere (and is folded to just (X >> C1) << C3 as long as the LSB of
C2 isn't 0.)

On aarch64, this results in:

          lsr     x0, x0, 16
          and     w0, w0, 130816

being emitted instead of:

          lsr     x1, x0, 32
          lsr     x0, x0, 24
          ubfiz   w1, w1, 16, 1
          ubfiz   w0, w0, 8, 8
          orr     w0, w1, w0

for the expression "((x >> 32) & 1) << 16) | (x >> 24) & 0xff) << 8)".

A couple of new testcases added, with some focus on the case where X is
shifted too far to the right as described above.

Survives bootstrap and regtest on aarch64-linux-gnu and x86_64-linux-gnu.

gcc/ChangeLog:

          * match.pd: New rule to fold ((X >> C1) & C2) << C3.

gcc/testsuite/ChangeLog:

          * gcc.dg/tree-ssa/match-bit-extract-shift.c: New test.
Interesting you should start looking at this.  I just pointed Daniel at a
closely related problem.

In particular should we recognize the (x >> C) & 2^n-1 as a BIT_FIELD_REF.
Doing so for the single bit case would help pr32648 on targets that have
single bit extraction/manipulation like RISC-V.

I vaguely recall concerns that we didn't want to recognize or canonicalize to
BIT_FIELD_REF in the past, but the details escape me.  Might as well get that
discussion started since if we target BIT_FIELD_REF it's going to mean this
patch would need further adjustment.  I seem to think it was Richi or Andrea
that held this position, but far from 100% certain on that.
I think we want to avoid multiple ways to express the same thing as
that makes writing general simplifiers harder.  ISTR we had patches
to lower BIT_FIELD_REFs to shifts and masking to be able to better
combine with other operations.  This was for lowering of bitfield
component-refs to accessing representatives plus then extracting
the accessed bits.
ACK.  I suspect if we were to steer towards shifts/masks that we'd get meaningfully worse code, especially on risc-like targets.  It's hard for combine to put all those pieces back together.

The main pattern we played with was this which just recognizes a right shift followed by a mask with 0x1.  This probably could be handled in gimple->RTL expansion reasonably.

+/* If we mask a right shift with 0x1, then we really just have a single bit +   bitfield extraction.  We could probably any mask 2^n-1 here as a general
+   bitfield extraction.  */
+(simplify
+ (bit_and (convert? (rshift SSA_NAME@0 INTEGER_CST@1)) integer_onep
+ (if (INTEGRAL_TYPE_P (type)
+      && tree_int_cst_sgn (@1) >= 0
+      && wi::ltu_p (wi::to_wide (@1), TYPE_PRECISION (TREE_TYPE (@0)))
+      && (fold_before_rtl_expansion_p ()
+          || !flag_tree_vrp
+          || optimize_debug)
+      && !BYTES_BIG_ENDIAN)
+  (convert (BIT_FIELD_REF:boolean_type_node @0
+           { build_one_cst (bitsizetype); }
+           (convert:bitsizetype @1)))))

And, no I have no idea why the !flag_tree_vrp is in there... These never got to the point of being cleaned up for submission.

There's a secondary class of transformations where we can use a BIT_FIELD_REF to elide an outer AND with a constant and convert inner shifts to BIT_FIELD_REFs.  For example:

+/* In this case the masking is applied to the result of a logical
+   operation.  We can use bitfield extractions and elide the final
+   mask to a single bit.  */
+(for logical (bit_and bit_ior bit_xor)
+ (simplify
+  (bit_and (logical (convert? (rshift SSA_NAME@0 INTEGER_CST@1))
+                   (convert? (rshift SSA_NAME@2 INTEGER_CST@3)))
+          integer_onep)
+  (if (INTEGRAL_TYPE_P (type)
+       && tree_int_cst_sgn (@1) >= 0
+       && tree_int_cst_sgn (@3) >= 0
+       && wi::ltu_p (wi::to_wide (@1), TYPE_PRECISION (TREE_TYPE (@0)))
+       && wi::ltu_p (wi::to_wide (@3), TYPE_PRECISION (TREE_TYPE (@2)))
+       && (fold_before_rtl_expansion_p ()
+           || !flag_tree_vrp
+           || optimize_debug)
+       && !BYTES_BIG_ENDIAN)
+   (logical (convert (BIT_FIELD_REF:boolean_type_node @0
+                     { build_one_cst (bitsizetype); }
+                     (convert:bitsizetype @1)))
+           (convert  (BIT_FIELD_REF:boolean_type_node @2
+                     { build_one_cst (bitsizetype); }
+                     (convert:bitsizetype @3)))))))

That's meaningfully more difficult to capture during expansion and a hell of a lot harder to capture during combine.

Jeff

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