On 9/18/26 7:16 PM, Joshua Berne wrote:
I'm looking at the full retval cleanup patch and plan to do that next/ soon, but it is much more involved, so i think it is good to land this patch first and remove the ICE and double-destroy behavior.    (The other fix requires either manually putting in more cleanup code, or rearranging how the current cleanup code get emitted and where contracts are generated, which is double the work because a coroutine ramp function basically goes down a totally different code path.  I've got a prototype working, and will hopefully have a patch prepared next week.)

Changes since v1: I've updated the comment with a FIXME and reference to the other bug report.
Pushed, thanks.

Jason

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