Uros tracked down a problem with the section used for immutable structs: the value of compute_reloc_for_constant would change between the time immutable_struct_set_init would call it and the time that get_variable_section would call it, for the same decl and the same decl initializer. He identified the problem: TREE_PUBLIC was set in the latter case but not the former. This patch fixes the problem. Bootstrapped and ran Go testsuite on x86_64-unknown-linux-gnu. Committed to mainline and 4.8 branch.
Ian 2013-08-28 Ian Lance Taylor <i...@google.com> * go-gcc.cc (Gcc_backend::immutable_struct): Set TREE_PUBLIC if the struct is not hidden. (Gcc_backend::immutable_struct_set_init): Don't set TREE_PUBLIC.
Index: go-gcc.cc =================================================================== --- go-gcc.cc (revision 201932) +++ go-gcc.cc (working copy) @@ -1475,8 +1475,8 @@ Gcc_backend::temporary_variable(Bfunctio // Create a named immutable initialized data structure. Bvariable* -Gcc_backend::immutable_struct(const std::string& name, bool, bool, - Btype* btype, Location location) +Gcc_backend::immutable_struct(const std::string& name, bool is_hidden, + bool, Btype* btype, Location location) { tree type_tree = btype->get_tree(); if (type_tree == error_mark_node) @@ -1490,6 +1490,8 @@ Gcc_backend::immutable_struct(const std: TREE_CONSTANT(decl) = 1; TREE_USED(decl) = 1; DECL_ARTIFICIAL(decl) = 1; + if (!is_hidden) + TREE_PUBLIC(decl) = 1; // We don't call rest_of_decl_compilation until we have the // initializer. @@ -1503,8 +1505,7 @@ Gcc_backend::immutable_struct(const std: void Gcc_backend::immutable_struct_set_init(Bvariable* var, const std::string&, - bool is_hidden, bool is_common, Btype*, - Location, + bool, bool is_common, Btype*, Location, Bexpression* initializer) { tree decl = var->get_tree(); @@ -1515,12 +1516,7 @@ Gcc_backend::immutable_struct_set_init(B DECL_INITIAL(decl) = init_tree; // We can't call make_decl_one_only until we set DECL_INITIAL. - if (!is_common) - { - if (!is_hidden) - TREE_PUBLIC(decl) = 1; - } - else + if (is_common) make_decl_one_only(decl, DECL_ASSEMBLER_NAME(decl)); // These variables are often unneeded in the final program, so put