Richard Henderson wrote:
On Sun, Jul 02, 2006 at 12:23:34PM -0700, Gary Funck wrote:
In my view, this is implementation-defined, and generally can vary
depending upon the underlying linker and OS technology.  Further,
there is at least one known platform (IA64) which seems to not impose
this restriction.

You're kidding, right?  *All* targets have to generate different
code for thread-local storage.  If it didn't, it wouldn't be
thread-local, would it?

That's not true, thread local storage can be done simply by mapping
hardware on some machines, where you swap maps on a context switch.


r~


Reply via email to