> On Mon, 30 Mar 2009 00:49:05 +0100 Andew W wrote: > Subject: Re: [gccsdk] Wesnoth crashes > > In message > Kevin Wells wrote: > >>>Are you saying check the "free" slot when the game is loaded? >>> >>>Andrew >> No total free memory of the computer. > >> Get one of the many app that display the total free computer memory, I >> use Organizer. > >> When the game loads it takes up some memory and as it goes on i uses >> more and more memory. > It says 262144K. Is this enough? > > Andrew
It's probably not relevant, but are you running RISC OS 6? If so the code in the !Run file doesn't detect this so it doesn't use dynamic areas and will therefore be limited to 28M. If this is relevant you just need to remove the RMEnsure UtilityModule ... stuff from the beginning of the two lines that Set the heap variables. Regards, Alan _________________________________________________________________ View your Twitter and Flickr updates from one place – Learn more! http://clk.atdmt.com/UKM/go/137984870/direct/01/ _______________________________________________ GCCSDK mailing list [email protected] Bugzilla: http://www.riscos.info/bugzilla/index.cgi List Info: http://www.riscos.info/mailman/listinfo/gcc Main Page: http://www.riscos.info/index.php/GCCSDK
