> On Mon, 24 Aug 2009 18:22:38 -0700 Peter Naulls wrote:
>
> Author: peter
> Date: 2009-08-24 18:22:38 -0700 (Mon, 24 Aug 2009)
> New Revision: 4057
>
> Removed:
> trunk/autobuilder/games/wesnoth/libtool
> trunk/autobuilder/games/wesnoth/network_worker.p
> trunk/autobuilder/games/wesnoth/unit_animation.cpp.p
> Modified:
> trunk/autobuilder/games/wesnoth/configure.p
> trunk/autobuilder/games/wesnoth/filesystem.cpp.p
> trunk/autobuilder/games/wesnoth/setvars
> trunk/autobuilder/games/wesnoth/string_utils.p
> Log:
>
> Fix patches and configure. Still needs linking
> fix, since it is producing dynamic libraries.
>
> Alan, you might want to review this.
>

Peter,
 
The new version of wesnoth is using libpango and that
appears to need dynamic libraries. I can't see any
flags in the libpango library to stop this. Can you?
 
If there is no way to prevent this, my compile is
complaining that it is unable to find -ldl. Any idea
how to fix this?
 
The only copy of libdl.so I have on my machine is in
/home/riscos/cross/arm-unknown-riscos/lib.
 
Regards,
Alan
 
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