Hi list,
I´m going to draw vector charts on a sphere with openGL, each chart shall be 
cut into smaller "submaps". I first thought I could do it in x,y,z coords in 
WGS84 but the I have to render the vector data all the time when changing view. 
Now I´m more into that the vector data shall be projected to a cartesian 
coordinate system. Each submap is the rendered to a p-buffer (raster) for 
current zoom. Then I will drape the submap rasters on a spher for viewing in 
different angles.

What is the best projection to store the "submaps" in? Each submap shall 
connect to the adjacent submap and the submaps can go around the globe. Is it a 
stereographic projection with a uniqe center point for each submap that I shall 
use? Or is there something else that is better for me?

Kind regards,
Paul _______________________________________________
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