On Tue, 5 Apr 2011 02:33:46 +1000 Lex Trotman <[email protected]> wrote:
> > For build we have a separate group for filetype and independent > > commands. I think the same would be good for run commands for symmetry, > > and this makes sense if we split the dialog as I mentioned below. > > Yes, that would make sense. Cool. > >> I think really we need to be able to set keybindings for all the > >> commands rather than hard wiring extra fixed ones, but IIRC the > >> problem was that none of us could ever think of a quick and easy way > >> of making the keybinding dialog handle variable numbers of commands. > > > > This isn't about hard-wiring. The idea was to have a separate > > independent run command. It would actually be a separate command group. > > Well what I meant is you still have to "hard wire" the keybindings > ATM, thats all the keybinding dialog can handle. Yes, this is an existing issue. > The number of build menu items is fixed at startup so I suppose that > rows in the keybindings dialog can be made for all those, but it might > be confusing having keybindings visible for commands that are not (the > empty commands, no point in being able to keybind them :). So we have > to hide some of the rows in the keybinding list each time the build > commands are updated, and change the text for the visible ones as > well. I suppose its all doable, it just needs to be done. I don't think it's too confusing to have a 'Project Run' keybinding that does nothing by default. The same is true of the filetype build commands when a filetype has none set. I don't think we should hide them. Regards, Nick _______________________________________________ Geany-devel mailing list [email protected] https://lists.uvena.de/cgi-bin/mailman/listinfo/geany-devel
