Hi, This is the buid setting for cpp
[build_settings] # %f will be replaced by the complete filename # %e will be replaced by the filename without extension # (use only one of it at one time) compiler=g++ -Wall -c "%f" linker=g++ -Wall -o "%e" "%f" run_cmd="./%e" How are I going to setup up GLPK various filetypes extension (e.g. mod, lp, mps, glp, fps)? This what I have done in TextAdept. mod = '/usr/local/bin/glpsol --math %(filename)', mps = '/usr/local/bin/glpsol --mps %(filename)', fms = '/usr/local/bin/glpsol --freemps %(filename)', lp = '/usr/local/bin/glpsol --lp %(filename)', glp = '/usr/local/bin/glpsol --dlp %(filename)', The above is working perfectly in TextAdept. Now, how are I going to setup up GLPK various filetypes extension (e.g. mod, lp, mps, glp, fps) in Geany? compiler=?????? run_cmd= ????? For example (zum biespeil), if file extension is mod then glpsol --math + filename compiler = glpsol ??????????? thanks in advance. Noli _______________________________________________ Geany mailing list [email protected] http://lists.uvena.de/cgi-bin/mailman/listinfo/geany
