======================================================================== http://mondrian.corp.google.com/file/10719360///depot/googleclient/gears/opensource/gears/canvas/canvas_rendering_context_2d.cc?a=1 File //depot/googleclient/gears/opensource/gears/canvas/canvas_rendering_context_2d.cc (snapshot 1) ------------------------------------ Line 658: oval.set(x - r, y - r, x + r, y + r); On 11:29 am, noel wrote: > better, but I think you should define scalar variables for radius and the x, y > point, and use those in the oval call arg computations.
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