After some more digging, I think the best shot is to instantiate a new
jsrunner object. From what I gather, I'll simply pass it the JSRuntime
I create, call initjsengine, and then I should be able to simply tell
it to run the particular scripts I want (using the start method).

Those in the know, is this a reasonable way to go about this? What I'm
most fuzzy about in gear's current implementation is how it links with
the browser (for example firefox). I noticed js_runner_ff.cc appears
to be a primary linking point, so this seems like the right approach.
Any thoughts?

-Nicolas

On Aug 11, 11:37 am, Nicolas <[email protected]> wrote:
> Since this is more a question about building/linking with the gears
> library than the sdk, I thought this may be a more appropriate place
> to ask my question (sorry for the crosspost).
>
> I currently have a standalone application with an embedded
> spidermonkey JS engine. I'd like to take advantage of google gears
> workerpool for concurrency, and was wondering what it would take to
> embed gears workerpool into my application.
>
> Is there any documentation on how to connect my application to google
> gears? I've found plenty of documention on using google gears from
> within javascripts, but not much on interfacing with the gears library
> itself.
>
> Looking through the source code, it seems like the main object is
> GearsFactoryImpl. Are there any particular browser methods I need to
> emulate in my application in order to be able to instantiate the
> gears
> factory? Or is it fairly straightforward?
>
> Any advice/help is appreciated.
>
> Thanks,
> Nicolas

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