I've noticed a few old threads on this topic, so I was wondering if
there was currently any mechanism to get the contents of a blob
without having to post the data out to an external server.
What I'm wanting to do is create a JS-based version of a PHP app I
have that converts a 13-channel RAW file into a plain old RGB PNG (and
then back again)- since manipulating the image using Photoshop etc.
isn't an option available to everybody.
In theory I'd just loop over files[0].blob.slice(i * 13,3); then R =
character 0, G = character 1, B = character 2 etc. , using
canvas.getContext('2d').fillRect() to doodle the pixel.
Since there doesn't appear to be any obvious way to get the blob
contents, I'm rather stumped.