Hi Eduard,
I already try these functions but they don't give a path to local
files. With this,  i can just add to my local store, files the user
chose on his computer.
Yes i tried a solution with this function:
the user choose a place on his computer to save a file, he edits it
and after  with a call to the function openFile() he can just add the
file to the local store of Gears.
The problem is that is not a good solution because a user can loose
the directory where he put the file, it's better to just click to edit
the file directly, save it, and that's all.
Thanks for your response.

On 6 avr, 08:36, Eduard Martini <[email protected]> wrote:
> I think this is what you need:
>
> http://code.google.com/apis/gears/api_desktop.html
>
> On Apr 3, 4:24 pm, frog <[email protected]> wrote:
>
> > Hi again,
> > I was wondering now if it's possible to get the local path to the
> > store by a specific method from Gears which give me directly the local
> > path without doing it by myself because i will have to treat all
> > different cases depending on the OS and the browser...
> > I can do it but it's quit annoying and i would like to know if Gears
> > has already implemented that?
> > thanks
>
> > On 2 avr, 16:27, frog <[email protected]> wrote:
>
> > > hello,
> > > my web application contains files which can be edited while online
> > > with a client-side program using WEBDAV ( just by clicking an 'edit'
> > > button, they can open the remote file with a local program and save it
> > > as if it was on his desktop) Now i need to do the same while offline,
> > > that is to say, i need to open a file which is in my local store with
> > > a client-side program.
> > > I managed to do it using a signed java applet (so i can access to
> > > local resources)  and reading the file directly from the path to the
> > > google Gears local store. I don't think it's really clean to do it
> > > like that so
> > > Do you see an other way to do it?

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