> However, one thing on my TODO list is investigating this: when I break 
> the execution somewhere and inspect the variables (like FloatVarImp or 
> IntVarImp), the 'home' pointer inside all variables is set to 
> '0xBAADF00D', which is a little scary. You know, everything seems to 
> work, but it's creepy. So far I thought that maybe I miscompiled 
> Gecode somehow...

Well, at least this mystery is solved, I had an unnecessary "Space* 
home" pointer in my FloatVarImp, don't know why, perhaps some remnants 
of the evil copy&paste operation....

As for cmdline vs. IDE build, I just always remember the Boost guys 
telling everyone to compile Boost with the same flags as their programs 
that they want to link Boost with.

F.


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