how do i turn on thindraw poly? DJ Delorie wrote: >> performance wise i suspect it is polygons that eat computational >> cycles. I have to wonder also if there could be a way to say that a >> specific polygon is replicated on several layers. >> > > Drawing them is more costly than storing or finding them. > > But in big designs, the cost is in the simple quantity of stuff that > needs to be drawn. Now, huge quantities of thermals can really slow > things down because of the polygon dicer. Thindraw-poly helps some. > > > _______________________________________________ > geda-dev mailing list > [email protected] > http://www.seul.org/cgi-bin/mailman/listinfo/geda-dev > >
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