>> Also, what are the semantics of a list of actions, such as is
>> specified for Right? It wasn't clear from a quick look at the
>> existing implementation.
> The documentation has an appendix of all actions and their semantics.
It's actually got two relevant appendices; I missed them. Thank you.
However, I'm still not clear on what the semantics of this are:
Mouse =
{
...
Right = {
{ Mode(Save) Mode(Rotate) Mode(Notify) Mode(Release) Mode(Restore)
}
}
...
}
The right button invokes...what? It looks a bit like a menu, but it's
missing the string names that the documentation says are required for a
menu; also, there's language implying that popup menus aren't yet
implemented, and I can't see what other sort of menu could be attached
to a mouse button. Comparing it to Left and Middle makes it look as
though it's trying to attach multiple different actions to the same
no-modifiers click, which doesn't make much sense.
I tried to follow through the code to see what it would actually do,
but got sufficiently lost in the maze of Resource code that I decided
it would certainly be easier and would almost certainly produce a more
accurate result to ask rather than to try to guess. There's clearly
something I'm still missing; I'll go poke around more.
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