On Monday 31 October 2005 12:00 pm, DJ Delorie wrote:
>  Special layer names "outline", "fab", and "drill" may be selected
>      by name rather than idx, but it's assumed that the idx for a
>      given special layer does not change between calls to
>      set_layer_list() (below).  */
>   int (*set_layer) (const char *name, int idx);

How should more than eight layers be handled at the GUI level?

Right now it makes sense to have them down the left side of the screen since 
they all fit, but once we go to thirty-two layers they no longer fit on the 
screen.  What is the best way to do this? 

To things come to my mind, a scrolling column of buttons for the layers, which 
I'm not sure all GUI widget kits support, or two columns of sixteen buttons.

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