On Thu, 12 Oct 2006 08:32:08 -0400 Harry Eaton <[EMAIL PROTECTED]> wrote:
> I should point out that bf1.pcb has two identical copies of a > self-intersecting polygon (that's bad) at lines 8427 and 8432. > > I think you want to delete one of the polys and drop the last point in > the poly. Thank you very much. What I did is that I deleted all the poly, and added one big poly. Both sides. On the top, nothing was appearing after adding it. On the bottom it was okay. I have tested the new thermals too. It is very cool, that now we can make solid thermals. I think this should be default for vias, hence we don't soldering anything into it. (except blue wires of course :-) I'd add an option like "Default thermal for vias" and another for pads. Anyways, thanks for the clipping support, it is great to have it in PCB. Levente -- http://web.interware.hu/lekovacs
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