That makes sense; thanks. > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of al davis > Sent: Wednesday, April 04, 2007 3:59 PM > To: [email protected] > Subject: Re: gEDA-user: simulation advice > > On Wednesday 04 April 2007 10:54, David Kerber wrote: > > Do you mix your C and C++ projects' source code together > like that? I > > wouldn't. > > It is very common, mostly for using existing code. If you > are using C++, there is no advantage in having part of it in > C, but it does make sense as a way to use C libraries or legacy code. > > The gnucap spice model plugins are all C code with a C++ > wrapper. The C++ wrapper provides the correct interface, > both ways. The spice models are in C, because they were > written for spice which is C. > > > > _______________________________________________ > geda-user mailing list > [email protected] > http://www.seul.org/cgi-bin/mailman/listinfo/geda-user >
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