On Mar 6 2009, Steven Michalske wrote: > >On Mar 6, 2009, at 10:46 AM, Peter Clifton wrote: > >> Our visibility groups allow toggling of pins / pads, and vias >> separately. Since Vias are presently all-layer constructs, as are >> pins, >> it makes more sense to group those two. Pads are surface layers only, >> and when editing a middle layer of a multi-layer board, you might >> often >> want to switch of pads, but _not_ pins. >> >> I'm minded to re-group the visibilities as "Pin/Via" and "Pads". >> Alternatively we could make all three separate, but it does mean more >> vertical space used in the layer stack list. > > >If we ever implement blind and buried vias we would want them >separate, yes?
Hmm, actually I'd want to have a concept of turning off each possible layer groping of blind / burried vias. I'm imagine linking that to an automatic control based on what layer I'm routing on though. (To avoid confusion when routing a given layer.. hide pads / vias "in front" / "above" that layer which don't actually touch it). Perhaps then we really need to switch to the 3D oblique view with translucent layers, to properly visualise the via geometry ;). _______________________________________________ geda-user mailing list [email protected] http://www.seul.org/cgi-bin/mailman/listinfo/geda-user

