Hi guys, For those testing the PCB+GL code, please update your checkout of the "local_customisation_no_pours" branch.
I've put some time into working out the mouse coordinates (so the crosshair works properly in 3D mode). There is a "2D View" toggle button so you can get back to a straight-up view. (When in 2D view, the drawing is also simplified - no vias on each layer, so this is quicker). Rendering is doing closer to the right thing when you flip the board to its back-side. I've reinstated region based drawing (including code which "nearly" works for 3D). This means, when you zoom in on a complex design, rendering speeds up. (Off-screen sections are not drawn). Best wishes, Peter C. _______________________________________________ geda-user mailing list [email protected] http://www.seul.org/cgi-bin/mailman/listinfo/geda-user

