Well, I had some doubts the first time I did this, but never thought of a big risk in doing so. Just a problem of finding symbols or something. Need to learn more on this.
For me this is just a (working)workaround since I have never seen libGL.a being available from nvidia's propietary drivers. Don't know how ld does the magic to link statically with a dinamic library. Would be great to know the right way to solve this issue. Best Regards, Felipe. -- Felipe De la Puente Christen Mobile Phone : +56 9 93199807 MSN/GTalk : fdelapue...@gmail.com On Wed, 2010-04-14 at 14:12 -0400, Dave McGuire wrote: > On Apr 14, 2010, at 9:31 AM, Felipe De la Puente Christen wrote: > > Hi, It seems that the linker is looking for libGL.a > > > > A symlink from libGL.a to libGL.so(or the file it points to) should > > work. > > Whoa there, Sparky...a .a file and a .so file are VERY different > kinds of files and are not interchangeable! Depending on how the > linker is called, this MIGHT make it link properly (as the linker > will recognize the difference and link that library statically vs. > dynamically) but this could cause very serious breakage elsewhere in > the system. Bad idea! > > -Dave > _______________________________________________ geda-user mailing list geda-user@moria.seul.org http://www.seul.org/cgi-bin/mailman/listinfo/geda-user