Peter Clifton wrote: > On my various OpenGL branches, there is a patch which disables snapping > to pads on layers which you aren't on. (IE.. only snap to component side > pads if you are on a component copper layer).
I noticed this and liked it :-) > I don't think it can be separated too easily from the other patches I > have to improve snapping heuristics. At some point I want to rationalise > the whole stack and see if those changes can be pushed to master. Yes, please. This semi forked state of the project is no good. I find myself selectively starting different versions of pcb depending on the task I want to perform. ---<)kaimartin(>--- -- Kai-Martin Knaak Öffentlicher PGP-Schlüssel: http://pgp.mit.edu:11371/pks/lookup?op=get&search=0x6C0B9F53 _______________________________________________ geda-user mailing list geda-user@moria.seul.org http://www.seul.org/cgi-bin/mailman/listinfo/geda-user