On Thu, Oct 28, 2010 at 6:58 PM, Peter Clifton <[email protected]> wrote: > On Thu, 2010-10-28 at 13:58 -0400, Bob Paddock wrote: >> > KiCad is KiCad of course. Sadly, 3D view crashes when launched here, >> > some kind of X11 / GLX / GL problem. I was trying to debug it and fix it >> > for them (in the spirit of cooperation), but it looks like it might be >> > some nasty WxWidgets internal bug - and I'm not familiar with Wx at all. > >> The standard reply to bug reports bug reports is "Recreate the problem >> in the Minimal Sample" and send us a patch and a back trace. >> I went through this cycle yesterday so you can see an example here: >> >> http://article.gmane.org/gmane.comp.lib.wxwindows.general/71265 > > Thanks.. its actually kind of a neat idea, although potentially quite > frustrating. Presumably they will accept triage / insight from a bug > even if it isn't demonstrated in a minimal sample though?
A patch to the Minimal Sample generally gets an immediate response, and frequently an immediate fix. Anything else gets one of the following: A) Demonstrate the problem in the Minimal Sample. B) Yes, looks like you found a bug, please debug it, and tell us how to fix it with a patch. C) Yes, you found a problem, but I'm [not me] to busy to fix it right now, please create a bug report on the Patch Tracker. D) "Do this: [something]" and it will fix your problem. > > #7 0x00316a2b in wxGLCanvas::SwapBuffers() () from > /usr/lib/libwx_gtk2u_gl-2.8.so.0 > #8 0x082a5f3e in Pcb3D_GLCanvas::Redraw(bool) () > #9 0x0829f8e4 in Pcb3D_GLCanvas::OnPaint(wxPaintEvent&) () > #10 0x00890c2f in wxAppConsole::HandleEvent(wxEvtHandler*, void > (wxEvtHandler::*)(wxEvent&), wxEvent&) const () from > /usr/lib/libwx_baseu-2.8.so.0 I don't understand whythis is AppConsole from wxBase. I'd expect AppGUI. Also you want to be using 2.8.11. 2.9.x is not ready for usage yet. > However.. I fear that active discussion and debugging of KiCad bugs is a > little OT for the geda-user list. I'd love to know what the problem was > though, so I could play with the KiCad 3D viewer and get a feel for what > is good / bad about it, and help inspire my own 3D efforts. Perhaps, but its been on my To Do list for a long time to do a wxWidgets port of PCB. Take a look at this project for some example GL code in wxWidgets: http://code.google.com/p/toped/ _______________________________________________ geda-user mailing list [email protected] http://www.seul.org/cgi-bin/mailman/listinfo/geda-user

