Peter Clifton wrote: > http://www2.eng.cam.ac.uk/~pcjc2/geda/pcb+gl_3d/pcb+gl_3d_packages_mockup.png
Very nice. > I have been playing with 1D texturing to put stripes on the resistors - > albeit not actually with the correct value at this stage.. but it IS > possible ;) Why do the hard render work, when there is blender available with a mature multitude of shaders and light options? > 1. Does anyone care about seeing this land in PCB? I'd take it as a nice-to-have. > 2. Will anyone bother to make 3D models for packages? I'd model "my" parts if I can use them in some kind of 3D mechanical CAD. The incentive is the ability to make the circuit fit into some kind of space -- such as a specific enclosing. I already made about 30 3D models of switches, trimmers and enclosings for this purpose. They are in varicad format. So a way to convert from varicad to whatever format pcb can read would be a plus. Most likely, this would include STEP as an intermediate format. > 3. What format would people like to make models in? FreeCAD, or any other format, I can produce with an open sourced CAD application. An exception is BRLCAD. I would only dive into this particular suite if someone paid me real money. > I'm thinking VRML (perhaps as output by Wings32) might be a > good choice, as I believe this is what KiCad uses. Methinks, this is a dead end with regard to mechanical CAD. No 3D construction suite I worked with, was able to import/export VRML in a decent way. They all converted the geometry into some kind of mesh --> Loss of information, large files. ---<)kaimartin(>--- -- Kai-Martin Knaak Öffentlicher PGP-Schlüssel: http://pgp.mit.edu:11371/pks/lookup?op=get&search=0x6C0B9F53 _______________________________________________ geda-user mailing list [email protected] http://www.seul.org/cgi-bin/mailman/listinfo/geda-user

