> ff they are rendered as (transparent) pipes. > > To help save computing time, the layers in 3D can be just flat (in a > mode) - no point > in seeing the sidewalls of traces for many uses, e.g. the above one.
That is basically how PCB+GL renders the board. Z isn't very expanded, but you can make out the detail. Some work would be needed if you wanted to reliably look "through" a section of board in a particular place though.. possibly some adjustment of layer transparency would be in order. -- Peter Clifton Electrical Engineering Division, Engineering Department, University of Cambridge, 9, JJ Thomson Avenue, Cambridge CB3 0FA Tel: +44 (0)7729 980173 - (No signal in the lab!) Tel: +44 (0)1223 748328 - (Shared lab phone, ask for me) _______________________________________________ geda-user mailing list [email protected] http://www.seul.org/cgi-bin/mailman/listinfo/geda-user

