On Sat, 2010-11-20 at 11:53 +0100, Armin Faltl wrote: > I believe COLLADA is a format mainly concerned about DCC (digital > content creation). > It's probably very good at meshes, textures and some freeform surfaces, > but I didn't see anything about geometric primitives like spheres, cylinders > dimensions and layers. Don't confuse "rigid body" with "solid geometry". > Maybe my view is to pessimistic, but one needs to read the spec to prove.
I've seen claims 1.5 supports BREP. -- Peter Clifton Electrical Engineering Division, Engineering Department, University of Cambridge, 9, JJ Thomson Avenue, Cambridge CB3 0FA Tel: +44 (0)7729 980173 - (No signal in the lab!) Tel: +44 (0)1223 748328 - (Shared lab phone, ask for me) _______________________________________________ geda-user mailing list [email protected] http://www.seul.org/cgi-bin/mailman/listinfo/geda-user

