I've had good luck, for the size boards i've been doing, with imposing strict on-grid (0.005") disciple for drawing polygons.
This alleviated what at first seemed to be inaccurate selection on the part of the tools (PCB) but was in fact inaccurate design. P. Taylor Signature On Feb 19, 2011, at 10:18 AM, DJ Delorie <[email protected]> wrote: > >> You mean moving the vertex of a polygon? And waht are you doing when it is >> hidden by a clearance? > > I disable vias and pads, and just guess at where the vertex is. > > I've been thinking we need a "polygon editing hints mode" :-) > > > _______________________________________________ > geda-user mailing list > [email protected] > http://www.seul.org/cgi-bin/mailman/listinfo/geda-user _______________________________________________ geda-user mailing list [email protected] http://www.seul.org/cgi-bin/mailman/listinfo/geda-user

