On Fri, 29 Jul 2011 01:58:12 +0200 Kai-Martin Knaak <[email protected]> wrote:
> Hi. > > Just finished my latest, a bit larger layout (The one I bragged about > lately). After I added polygons to pour the remaining board estate > with copper, PCB slowed down significantly. Frames per second as > measured with the benchmark() action went down from very usable 16 > FPS (*) to 1 FPS. Teh thin_draw_poly option from the setttings menu > improved visibility but did nothing to the speed. This is no > surprise, since it draws the same objects but with very transparent > color. > > To get the GUI workable, I had to fall back to the old layer-hack: > Move the polygons to separate layers and make them a layer group of > their own. With this set-up the polygon layers can be selectively > switched off and the GUI becomes snappy again. Since this is a four > copper layers, I ended up with eight regular PCB layers. I wish it was possible to toggle visibility of individual layers within a group. Then you could leave the polygons on their own virtual layer. This would be useful for many other purposes as well as for your hack. Regards, Colin _______________________________________________ geda-user mailing list [email protected] http://www.seul.org/cgi-bin/mailman/listinfo/geda-user

