Hi Matthew, I've used iverilog for a while and have wanted to help. Your effort seems like an area for me to dive right in.
Is there someway I can contribute to your effort ? thanks, rohit > Hi All, > I'm writing to announce the Pre-Alpha-1 release of Icarus Verilog > Interactive. > > Icarus Verilog Interactive (IVI) is a graphical front-end for the > Icarus Verilog simulator by Stephen Williams. IVI allows you to > interactively explore, simulate, and debug your Verilog design. > IVI is designed to be extensible. IVI uses a plugin architecture that > should make it reasonably simple for interested parties to write > extensions such as file-format import/export filters or > data-visualization tools. > IVI uses the TCL scripting language as its automation and > user-interaction language. The core of IVI is implemented in C++ with > interfaces to TCL. > > The initial (limited) release of IVI allows you to do the following: > - Load and simulate verilog designs compiled by Icarus Verilog for > the VVP simulator. > - Browse the structure of your design. > - Select signals from the design to trace in the waveform window > - Simulate the design for an arbitrary period of time. > - View the signals in the waveform window in hex, decimal, octal, > binary, or string radix. > - Save the setup of the waveform window to a file. The waveform > window may be configured from this file in future simultion sessions. > > > The homepage for IVI is: http://ivi.sourceforge.net > There is a getting-started tutorial on this page with screenshots: > http://ivi.sourceforge.net/getting_started > Instructions for building IVI are located at: > http://ivi.sourceforge.net/building > > A specially-patched version of Icarus Verilog is required for use > with IVI. Source is available at: http://sourceforge.net/projects/ivi > > > Regards, > Matthew > > > > > Thanks !! Rohit ------------------------------------------ "Only the paranoid survive" - Andy Grove
