Harry Eaton <[EMAIL PROTECTED]> wrote: > The center of rotation is supposed to be the location of the crosshair. > Place it in the center of the component if you want to rotate about the > component center. > > h.
Harry, Thanks, it's just a little erratic ... sometimes it's rotate 90 backwards, sometimes 90 forward ... sometimes 180. It works, but something's a little hectic about it. Phil
