Harry Eaton <[EMAIL PROTECTED]> wrote:

> The center of rotation is supposed to be the location of the crosshair. 
> Place it in the center of the component if you want to rotate about the 
> component center.
> 
> h.


Harry, 

Thanks, it's just a little erratic ... sometimes it's rotate 90 backwards,
sometimes 90 forward ... sometimes 180.  It works, but something's a little
hectic about it.

Phil


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