Revision: 1127
          http://geeqie.svn.sourceforge.net/geeqie/?rev=1127&view=rev
Author:   nadvornik
Date:     2008-09-03 19:58:21 +0000 (Wed, 03 Sep 2008)

Log Message:
-----------
dropped IMAGE_THROTTLE_LARGER_IMAGES code

Modified Paths:
--------------
    trunk/src/image.c

Modified: trunk/src/image.c
===================================================================
--- trunk/src/image.c   2008-09-03 19:52:11 UTC (rev 1126)
+++ trunk/src/image.c   2008-09-03 19:58:21 UTC (rev 1127)
@@ -32,22 +32,8 @@
 
 #include <math.h>
 
-
-/* size of the image loader buffer (512 bytes x defined number) */
-#define IMAGE_LOAD_BUFFER_COUNT 8
-
-/* define this so that more bytes are read per idle loop on larger images (> 
1MB) */
-#define IMAGE_THROTTLE_LARGER_IMAGES 1
-
-/* throttle factor to increase read bytes by (2 is double, 3 is triple, etc.) 
*/
-#define IMAGE_THROTTLE_FACTOR 32
-
-/* the file size at which throttling take place */
-#define IMAGE_THROTTLE_THRESHOLD 1048576
-
 static GList *image_list = NULL;
 
-
 static void image_update_title(ImageWindow *imd);
 static void image_read_ahead_start(ImageWindow *imd);
 static void image_cache_set(ImageWindow *imd, FileData *fd);
@@ -593,20 +579,6 @@
        image_load_done_cb(il, data);
 }
 
-#ifdef IMAGE_THROTTLE_LARGER_IMAGES
-static void image_load_buffer_throttle(ImageLoader *il)
-{
-       if (!il || il->bytes_total < IMAGE_THROTTLE_THRESHOLD) return;
-
-       /* Larger image files usually have larger chunks of data per pixel...
-        * So increase the buffer read size so that the rendering chunks called
-        * are also larger.
-        */
-
-       image_loader_set_buffer_size(il, IMAGE_LOAD_BUFFER_COUNT * 
IMAGE_THROTTLE_FACTOR);
-}
-#endif
-
 /* this read ahead is located here merely for the callbacks, above */
 
 static gint image_read_ahead_check(ImageWindow *imd)
@@ -630,12 +602,7 @@
                g_signal_connect (G_OBJECT(imd->il), "area_ready", 
(GCallback)image_load_area_cb, imd);
                g_signal_connect (G_OBJECT(imd->il), "error", 
(GCallback)image_load_error_cb, imd);
                g_signal_connect (G_OBJECT(imd->il), "done", 
(GCallback)image_load_done_cb, imd);
-               image_loader_set_buffer_size(imd->il, IMAGE_LOAD_BUFFER_COUNT);
 
-#ifdef IMAGE_THROTTLE_LARGER_IMAGES
-               image_load_buffer_throttle(imd->il);
-#endif
-
                g_object_set(G_OBJECT(imd->pr), "loading", TRUE, NULL);
                image_state_set(imd, IMAGE_STATE_LOADING);
 
@@ -700,7 +667,6 @@
        g_signal_connect (G_OBJECT(imd->il), "area_ready", 
(GCallback)image_load_area_cb, imd);
        g_signal_connect (G_OBJECT(imd->il), "error", 
(GCallback)image_load_error_cb, imd);
        g_signal_connect (G_OBJECT(imd->il), "done", 
(GCallback)image_load_done_cb, imd);
-       image_loader_set_buffer_size(imd->il, IMAGE_LOAD_BUFFER_COUNT);
 
        if (!image_loader_start(imd->il))
                {
@@ -718,10 +684,6 @@
 
        image_state_set(imd, IMAGE_STATE_LOADING);
 
-#ifdef IMAGE_THROTTLE_LARGER_IMAGES
-       image_load_buffer_throttle(imd->il);
-#endif
-
        if (!imd->delay_flip && !image_get_pixbuf(imd)) 
image_load_pixbuf_ready(imd);
 
        return TRUE;


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