As far as I know, there are really few Windows developers for GIMP (one or two?), basically, all development is done on Linux and because of that, Windows-only problems are discovered just at the end of the release cycle.
I spent a long time trying to discover how to compile GIMP in Windows, even though I'm a Linux developer, I needed to run it in Windows for my OpenCL work because my GPU doesn't have a Linux driver. At first, I tried to use MinGW+MSYS in Windows, it worked, but it is _extremely_ slow... like 3~4 hours to build GIMP and dependencies. Also, it had some random bugs. Much better is to use mingw-w64 in Linux to build Windows binaries. Anyway, here is what I've been doing. System: Ubuntu 12.04LST 1. Install mingw-w64 2. use the grab-stuff.sh script (from Ender) to download precompiled packages from OpenSUSE repositories, change your prefix in the script 3. What we need will be extracted to ./usr/x86_64-w64-mingw32/sys-root/mingw 4. set your environment vars like the env.sh file (change to your directories) 5. get babl, gegl and gimp from git and build it: $ cd babl $ ./configure --prefix=$PREFIX --host=x86_64-w64-mingw32 --enable-introspection=no ; make ; make install $ cd gegl $ ./configure --prefix=$PREFIX --host=x86_64-w64-mingw32 --enable-introspection=no --disable-docs; make ; make install $ cd gimp $ ./configure --prefix=$PREFIX --without-dbus --without-gudev --without-linux-input --without-xmc --disable-python --host=x86_64-w64-mingw32 --without-libjpeg; make ; make install I had problems with a -pthreads flag (which breaks mingw), it seems my system was polluted and I had a autotools file somewhere including it, I couldn't find the file. so my brute force solution was to have an Ubuntu VM with a clean system :/ and that's it... bye! Victor On Sat, May 5, 2012 at 10:32 AM, gfxuser <gfx.u...@online.de> wrote: > On 05/05/2012 at 09:52 Victor Oliveira wrote: > >> I really don't recommend you compiling it in Windows (it's slow and full >> of bugs). You should do cross-compiling in Linux. >> > > Hi Victor, > > could you please put a finer point on this? Is this for GEGL only or for > GIMP, too? Which tools do you use in Windows? > Mitch regretfully noticed in a bug report lately that there are no Windows > developers for GIMP. Maybe your informations could help to bring more > Windows developers into the project. > > Best regards, > > grafxuser > > > > ______________________________**_________________ > gegl-developer-list mailing list > gegl-developer-list@gnome.org > http://mail.gnome.org/mailman/**listinfo/gegl-developer-list<http://mail.gnome.org/mailman/listinfo/gegl-developer-list> >
env.sh
Description: Bourne shell script
download-mingw-rpm.py
Description: Binary data
grab-stuff.sh
Description: Bourne shell script
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