On Mon, 2008-04-21 at 16:43 +0100, Øyvind Kolås wrote: > On Mon, Apr 21, 2008 at 11:18 AM, Øyvind Kolås <[EMAIL PROTECTED]> wrote:
> > Thus to correctly implement floyd steinberg you would actually have to > > request the processing of the entire image and not piece by piece thus > > losing the ability to handle larger than RAM images. > This isn't entirely true as you can fetch and store individual > scanlines when reading/writing from the involved GeglBuffers as the op > is processing for the entire image, nevertheless such an op would need > the entire image as source data to update the bottomrightmost pixel. > And it would make future scheduling and paralellization of graphs > involving such ops much harder than needed. Yeah, that's what I thought. But insofar as my implementation is concerned, I don't care about speed, as long as it can be done. So I guess the question is: How do I request processing of the entire image, on a row by row basis? > I imagine either green > noise or blue noise based halftoning/dither might have properties that > align better with the GEGL architecture, not to mention that those > approaches do not suffer from similar artifacts of repeating patterns > that floyd steinberg dithering suffers from. Well, I think the aesthetic merits of the Floyd-Steinberg class of error diffusion algorithms is outside the scope of this discussion :) -- Hans Petter Jansson <[EMAIL PROTECTED]> _______________________________________________ Gegl-developer mailing list [email protected] https://lists.XCF.Berkeley.EDU/mailman/listinfo/gegl-developer

